IT EQUIPMENT AND SOFTWARE FOR OFFICE FOR STUDENTS PROJECT

A Tender Notice
by COVENTRY UNIVERSITY

Source
Contracts Finder
Type
Contract (Products)
Duration
5 year
Value
£0-£1
Sector
TECHNOLOGY
Published
23 May 2023
Delivery
09 Aug 2023 to 09 Aug 2028
Deadline
21 Jun 2023 11:00

Concepts

Location

Geochart for 1 buyers and 0 suppliers

1 buyer

Description

SUMMARY OF REQUIREMENTS The development of two new virtual teaching and learning environments • A state-of-the-art Virtual Reality Cave environment for our HLS faculty that can be used to deliver a simulated technology lab harnessing VR capability, and environment simulation, ensuring that facilities are up to date, replicates virtual medical equipment used in industry and within the health service and enables educational provision in allied health to address subject demand and to extend our subject provision. • A virtual Powerwall environment for our EEC faculty that incorporates high-precision digital manufacturing and a VR technology lab in the subject disciplines of engineering which are vital to meet the current demand for skills, support future growth and to support competitiveness within markets that will grow significantly during the next decade. • A vision and strategy that supports our commitment to provide world class immersive education facilities for teaching, learning, collaboration, and modern workspaces.

CPV Codes

  • 30000000 - Office and computing machinery, equipment and supplies except furniture and software packages
  • 32300000 - Television and radio receivers, and sound or video recording or reproducing apparatus
  • 32400000 - Networks
  • 48000000 - Software package and information systems
  • 50000000 - Repair and maintenance services
  • 51000000 - Installation services (except software)
  • 72000000 - IT services: consulting, software development, Internet and support

Other Information

• To identify a 5-year strategic immersive environment partner that can work with Coventry University long term on key regional and international objectives, helping to transform our technologies that support our digital academic infrastructure and staff and student environments. A supplier who can provide a complete service wrap from concept to delivery and become an extension to our existing digital architecture teams. Sub-contracting may be considered in some circumstances; however the supplier must front the contract and agree to the University Group's Terms and Conditions in Appendix C by signing Appendix D, Declaration of Compliance • A supplier who can help develop and mature our VR standards delivering high quality, reliable and supportable technologies which will add value by enhancing the delivery of learning and improving the user experiences of simulated environment technology

Reference

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